Monday, September 19, 2016

Bouncing Ball Try 2

This time we decided to not only make the ball bounce, but too make it move as well. We added in arcs to see how the ball follows it. That means we had to learn what arcs are and how to properly use them.

Process
First, we learned what arcs are.  Arcs are the circular path that animations follow to make it look more realistic. Without the arcs, your animation just looks mechanical and fake, so it's important to add them in. Next, we applied them to what we were doing. When a ball falls, it doesn't keep bouncing at the same height. That wouldn't be right. The ball slowly bounces less and less until it stops. We put the arcs in and put the ball along the line, making the bouncing affect. We got to put little faces on the bouncy ball so it made a face when it hit the ground. Once we had it all mapped out, we went back in and put it into timeline. There we added a cool little fade in and out. After that we saved it and got to see the final product.

Aftermath
This time around I learned how to make animations look more realistic. Using the arcs helped us keep the ball on track and looking normal. Without them, nothing about the ball bouncing would have liked normal or even remotely correct. I also learned how to put text into the animation, which really isn't too big of a thing, but it would have taken me a really long time to find it otherwise. I learned how to fade from one frame to another as well. 

Looking Back
If I were to go back and to this again, I would add in shadows and clouds. I would also change the faces I put on the balls. I want to also edit the arcs a little bit to make the more realistic at the end 
when they do the little bouncy things. Looking back, the project was really fun, exciting, and interesting. I am looking forward to our next project, and I'm excited to see what it incorporates.

Learn about arcs:

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